T2 SquireEconomics
Incentives
People respond to rewards
- Reward
- $2
- Experience
- 20
- Stat
- wit +2
Explain in your own words
Explain incentives and describe one that changed your own behaviour.
Notes
Change the reward and you change the choice.
How you get paid: Do the work, press “Turn it in”, then a grown-up approves it at the Parent Desk. Approving records $2 and 20 XP for Harper. Parent Desk